Video gaming is often blamed for contributing to the childhood obesity epidemic. But a new study shows games that use movement and activity --- increase kids' heart rates and energy expenditure more than traditional video games.
Researchers monitored a group of kids as they played a dancing or boxing game on the x-box kinect -- which require constant movement.
There were significant increases in heart rate and oxygen intake compared with rest or traditional video game play --- and their energy expenditure more than doubled.
Experts say it's not likely these games burn enough calories to reverse obesity ... but admit active gaming could help with physical activity in the short term.